Valtrevia

Character: Mouse

Real Name: Philippe Souris Alignment: Hero Powers: Heightened Agility, Night Vision Skills: Sleight of Hand, Acrobatics, Lockpicking, Pickpocket, Sneak, Throwing Daggers, Escape Artist Age: 18 Affiliation: Victoria In the dark ages, Philippe was a young man plagued by...

Core Concept: Entities

Entities are a title that for lack of a better term in Paragon Worlds are Gods. The heirarchy of these Entities starts at the top. The God of Gods known only as, well he isn’t known. He controls and knows all that goes on in all the worlds. He is not powerless...

Core Concept: The Decay

The Decay is a Core Concept to the Paragon Worlds. Decay is the power source and infection of the Entity known as Entropy. This energy directly affects the fabric of reality. There exists an infinite number of parallel worlds in existence, separated by a nearly...

Character: Paragon

Real Name: Unknown Alignment: Villain Powers: Nigh Invulnerable, Temporal Shift Travel, Spiritual Projection, Superior Intelligence, Super Strength, Super Speed, Super Agility. Age: 45 World: Nova Jonathan William Smith is the ideal man. Self made, very successful,...
ForgeWorlds™

ForgeWorlds™

ForgeWorlds™ are the many faceted versions of Earth that fractured off from different points in its history or changes to its core functioning rules. In some worlds, it is just a historical shift.  In others, it is a complete shift of reality changing the...
Nova

Nova

Two worlds existed on a very close parallel. One heavily scarred by the decay in which the unreal physics of a comic book world made everyone have a superpower, the other painfully real without the glitz and wonder of a world full of super beings. Then the Nova...
West

West

The new frontier is wild and untamed and small settlement towns await the bloodline of the new rail lines to connect them to the larger cities on the coast. But in the darker corners of the wild twisted shadows of man breed terror. There are glimmers of hope, those...
small

small

Every culture has a legend about the little people in the walls. Every sound we blame on mice, and every feeling we are being watched being brushed off for an empty room. That’s the little people in the walls. These tiny smallings are a lot like people. Some are...
Atmosphere

Atmosphere

During the fallout of World War II the Allies were credited with winning the war, however the real truth of the matter is that a deal involving exchange magicks promised the moon to an entity called Aether. Aether ruled over the air itself and enraged that the...
Cutthroat

Cutthroat

An unexplained phenomenon left this earth flooded, separating societies and cultures that have fled to the highlands of their own land masses. The separation left them diverse and untouched from the influence of others. But before long these cultures rediscovered sea...
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